Project Slayers 2 does not yet have enough public, repeatable gameplay data for a reliable S-to-F tier list. Instead of importing trade values or balance information from the original Project Slayers, this page tracks the combat options supported by Slayers 2 announcements and official Ouw Productions showcase titles.

Every option remains unranked until players can compare the same live build across quests, bosses, and PvP. “Showcased” means footage exists; it does not guarantee launch availability or a high tier.

Project Slayers 2 Tier List Status

Combat optionTypeEvidence statusCurrent tier
Serpent BreathingBreathing StyleNamed in the Part 2 development timelineUnranked
Water BreathingBreathing StyleOfficial Ouw Productions showcaseUnranked
Thunder BreathingBreathing StyleOfficial Ouw Productions showcaseUnranked
Insect BreathingBreathing StyleOfficial Ouw Productions showcaseUnranked
Stone BreathingBreathing StyleOfficial Ouw Productions showcase and Q&AUnranked
Flame BreathingBreathing StyleOfficial Ouw Productions release-prep showcaseUnranked
Wind BreathingBreathing StyleOfficial Ouw Productions release-prep showcaseUnranked
Blood Sickle Demon ArtBlood Demon ArtNamed in the Part 2 development timelineUnranked
Obi ManipulationBlood Demon ArtOfficial Ouw Productions Project Slayers 2 showcaseUnranked
Explosive BloodBlood Demon ArtOfficial Ouw Productions Project Slayers 2 showcaseUnranked
Reaper Evil ArtDemon abilityOfficial Ouw Productions Slayers 2 showcaseUnranked
Tamari Demon ArtBlood Demon ArtOfficial Ouw Productions showcaseUnranked
Dream ManipulationBlood Demon ArtOfficial Ouw Productions release-prep showcaseUnranked
Ice ManipulationBlood Demon ArtOfficial Ouw Productions release-prep showcaseUnranked
ShockwaveBlood Demon ArtOfficial Ouw Productions release-date showcaseUnranked

This list records what can be traced to Slayers 2 material. It does not claim that every ability will be obtainable on the first public day or retain its preview behavior.

Why There Is No S Tier Yet

A useful tier list needs comparable results, including:

  • The final move set and acquisition requirements.
  • Damage, cooldown, range, and resource costs from the same version.
  • Repeatable boss and quest clear tests.
  • PvP results against players who understand the matchup.
  • Mobile and desktop control consistency.
  • Any balance changes made after wider testing.

Showcase footage is designed to demonstrate a combat option. It is not a controlled comparison against every other option, so visual impact alone is not enough to assign a tier.

Breathing Styles to Watch

Water, Thunder, Insect, Stone, Flame, and Wind

Each of these styles appears in a dedicated Ouw Productions video title for Slayers 2. That gives them stronger Slayers 2-specific evidence than a generic Part 1 guide.

Use the official videos to learn the visual identity of each style, then wait for the public build to compare:

TestWhat it reveals
Basic combo follow-upWhether the style converts ordinary hits reliably
Missed-move recoveryHow easily another player can punish an attack
Group coverageWhether the style handles quest enemies efficiently
Boss uptimeWhether damage remains safe against moving targets
Resource rotationHow often the strongest moves can be used

Serpent Breathing

The community-maintained Part 2 timeline names Serpent Breathing as the first announced Slayers 2 Breathing Style. Treat it as announced content, but verify its final moves and availability in the live game before ranking it beside the later official video showcases.

Blood Demon Arts and Demon Abilities to Watch

Official Ouw Productions titles support a much wider watchlist than the four-item roster in older source material. The current showcase catalog includes Obi Manipulation, Explosive Blood, Reaper Evil Art, Tamari, Dream Manipulation, Ice Manipulation, and Shockwave. The Part 2 timeline also names Blood Sickle Demon Art.

Compare them on practical factors:

PlaystyleUseful evidence after release
Close-range pressureSafe startup, hit confirmation, and recovery
ZoningProjectile reliability, range, and counterplay
Group farmingArea coverage and repeatable cooldown rotation
Boss damageConsistent openings rather than one ideal combo
PvP controlStun or displacement only when confirmed in the live skill text

Do not infer an effect from a name. For example, a “manipulation” label does not establish a stun, pull, or guaranteed combo unless the live move actually shows it.

How to Build a Real Tier List After Release

Use the same test setup for every option:

  1. Record the game version and any current balance notes.
  2. Use comparable character progression and equipment.
  3. Run the same quest or boss several times.
  4. Record clear time, failed attacks, downtime, and resource use.
  5. Test PvP separately because boss performance does not predict every matchup.
  6. Rank ease of use and consistency alongside maximum damage.

This method will support real tiers once enough results exist. Until then, Unranked is more accurate than a fabricated S, A, or B placement.

Avoid First-Game Tier List Mix-Ups

Project Slayers 2 is a separate experience. Trade items, clans, rarity tables, and balance rankings from Project Slayers Part 1 should not be presented as Project Slayers 2 data.

In particular, an item-value list is not a Breathing Style or Blood Demon Art tier list. Check the page title, the game shown in the footage, and the current version before using any ranking.

FAQ

What is the best Breathing Style in Project Slayers 2?

There is not enough repeatable live data to name a reliable best style yet. Ouw Productions has showcased several options, but showcase footage is not a complete balance test.

What is the best Blood Demon Art in Slayers 2?

No evidence-based top choice can be assigned before comparable live testing. Evaluate consistency, range, boss performance, PvP counterplay, and resource use after release.

Which styles have official showcase evidence?

Ouw Productions has published Slayers 2 showcase titles for Water, Thunder, Insect, Stone, Flame, and Wind Breathing, plus several Demon Arts and abilities listed above.

Why are all entries unranked?

Public titles and previews confirm that content was shown, but they do not provide a controlled comparison of final live values. The list will need real gameplay results before S-to-F rankings are defensible.